![]() Basically, they want to get to you with the least effort. When you get back to your base just plant them all around so you have a unlimited supply of wood. If you provide a path, even one full of traps and such, they will take the path to get to you instead. of the full game walkthrough for 7 Days to Die. If you build an underground base, and there is no better option to get to you, the zombies will dig down if they know you are there. If you're interested I made a mod which I will update for A19 once it comes out of beta that makes the game less cheesy : mod actually looks pretty good im excited for when i gets released for alpha 19 my only problem with the mod is that demolishers dont feel like as much of a threat as there health is so low but i do like the other changes. The one key that no one has mentioned is pathing. 0:00 / 6:13 How to Build a PERFECT Base in A21 7 Days to Die Guide Aiming4Gaming 1. Crafting 7. The damage of each quality of weapon is determined by what ammo the player has loaded into it. ![]() Or if you use just one, dont come crying when your base gets destroyed along with all your stuff. The Hunting Rifle is chambered in powerful 7.62 rounds, of which there are 3 kinds: Standard, HiPower (HP), and Armor Piercing (AP). I HIGHLY recommend a separate horde base as well. The game improves a lot without magic zombies magically knowing your location. ![]() We also reduce zombie block damage to 25% because dead humans that grow diamond tipped hands to punch through concrete is just. The best defense against bloodmoon is to go to settings and disable bloodmoon. or stabbing them in the head through your last layer (row of concrete blocks with iron bars that can be stabbed through). Then it's the usual "make them walk through electric fences and blade traps" before finishing them off with close range shotgun/dart traps. In this 7dtd Alpha 21 tutorial I'll show how to build base that suits for both crafting and defending and is cheap to makeEnjoyed this video Sub for more. The forts should be symmetrical from every direction so as horde night attacks change from north to south to east to west there magic pathing gives no advantage to them. Congratulations You're in the clear Unless you like the gloomy atmosphere and not being able to see past your nose. Not a fan of the constant or near-constant fog Here's how you can get rid of it: Hit F1 to bring up the console. Originally posted by Storm:Because zombies have the mysterious power to sense structural weaknesses, we have a nearby fort for horde nights so our artistic aesthetically pleasing POI bases aren't wrecked. Goodbye, fog I can see clearly now the fog has gone. ![]()
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